1@README.md 2 3- These are digests, not sources. When one disagrees with the emulator or the 4 game, the digest is wrong: fix it here, with the measurement, in the same 5 commit as the code that found it. 6- Addresses are written as SNES bus addresses (`$7Exxxx`/`$7Fxxxx`). Mesen's 7 `emu.memType.snesWorkRam` takes the WRAM OFFSET instead: subtract `$7E0000` 8 (`$7FDF80` → `0x1DF80`). SRAM-mirror addresses `$7EF000+` are WRAM, not 9 cartridge SRAM — read them as `snesWorkRam` too. 10- `alttp-ram-map.md` ends with an open-items list. Resolve an item by 11 measuring it in the running game, then move it out of that list. 12- The notes are files, not chapters: only this folder's README and 13 `fixtures/` are in the guide's chain. A new note gets a row in the 14 README's table. 15- The reference clones the notes cite live under `~/src/github.com/<owner>/<repo>` 16 (`SourMesen/Mesen2`, `snesrev/zelda3`, `spannerisms/usdasm`, 17 `spannerisms/jpdasm`, `JaredBrian/AsarUSALTTPDisassembly`, 18 `walkingeyerobot/alttp-disassembly`, `DioxusLabs/dioxus`, 19 `zbanks/alttp`). Read-only research: never push, star, fork or file 20 anything against them. 21- **Some notes name code that no longer exists**: `breaker-trip-2026-09-20.md` 22 and the two castle notes predate the Rust brain's removal on 2026-09-21 23 (`packages/brain`, `apps/walkcheck`); `zbanks-alttp.md` still says 24 `packages/zbanks-jev` where the code is now `packages/decisions`. The 25 findings about the game hold; do not follow their code pointers.